A group of tourists accidentally find themselves captured on a pirate island. Jason, part of the group, escapes from captivity and is set to free his friends while bringing vengeance against those who kidnapped them.
The only other Far Cry games I've played are Primal and 4. Those both paled in comparison and made 3 look like a masterpiece, which at the time of release, one might say it was. The open world was interesting, the wildlife was generously spawned, the gunplay was fair, the story piqued my interest, and the tropical setting really had a relaxing vacation vibe. Admittedly, the side labors felt tedious to complete as you progress your character like any modern template game (clear outposts, unlock more map, level up, upgrade stuff, craft stuff, etc.) but all the tell tale signs of a good Ubisoft game were there. What truly made this game amazing though, was the psychology of the antagonist. Such good writing.
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honky creates elaborate story to explain away how he got a tribal tattoo on his forearm
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I've finished this game for like 3 times and i got to say it's the best far cry in every way especially the plot. The way the characters develop especially Jason Brody (MAIN CHARECTER) It's the plot charm and we can't forget Vass one of the best villans in gaming IMO OFC. Highly Recommended. 10/10
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I decided to abandon it after I spent three consecutive missions without a single combat encounter. The gunplay is fun, but instead of letting you enjoy it, Far Cry 3 forces you to run around doing meaningless busy work. It doesn't want you to have fun with it, it wants to make you addicted by giving you the satisfaction of crossing items off a list. It's a contradictory game, as It presents all the means to allow for dynamic, fast-paced gameplay(high mobility, several ways to approach an objective, heavy-hitting weapons) but puts them in a loop that has you doing nothing fun for most of the time. I feel like I'm wasting my time playing this game. It's a shame, the setting is beautiful and the story seems to be trying to make a point (and failing, but I'd have to play the entire game to determine that with precision).
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I remember this game making a decent size splash when it came out, and while it's certainly a major improvement over its predecessor, it's fine, nothing particularly special. If you just want some fairly low-stakes open world action, it does the job, but years down the road it doesn't stand out in any real way or inspire strong feelings one way or the other. It's reasonably pretty for a game of this generation, and does a good job with immersing you in its environment (especially with a mod to turn off the HUD for the PC port). Story-wise there are both creditable elements/characters/performances and obnoxious ones, but they're not not strung together into anything compelling overall. Gameplay is solid enough, a little repetitive, and it's just missing that special something that elevates it beyond "pretty good".
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The fall of AAA games began here. Fuck you ubisoft.
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