I love the fucking hilarious dissonance between the character sprites and the official art. Like why the fuck is Terra blonde yet Green haired in the game. Or is that supposed to be Celes on the main cover.
at risk of being an annoying retro online guy, I really really preferred the aesthetic of the original SNES. Between the worse color palette, the clumsy menus, awful font, and just other minor gripes like the removed opening credits, I feel like the atmosphere is really diminished in the remaster, and i feel a little bad saying it because a lot of the caring, quality work went into the new art, music, and script
The original SNES was just dripping with so much good atmosphere that got lost imo, and it was always one of the biggest appeals for me
Oh i assumed they were talking about the Pixel Remasters specifically, which do take a lot of its UI design choices around fitting mobile, which might give it the 'cheap' feel
It was the same for me for the longest time. I personally think it's worth playing through the World of Ruin if you enyojed the first half of the game, the gameplay becomes more challenging and dynamic and the world opens itself to be explored in a much more nonlinear fashion. However the overall story and pacing become way less interesting. The final boss is really amazing tho. Still, it's up to you. JRPGs can be really time consuming and repetitive and if you're not enjoying yourself there is no shame on giving up. We only have so much time to be spending it on videogames we don't even enjoy
The original SNES was just dripping with so much good atmosphere that got lost imo, and it was always one of the biggest appeals for me