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Game information is divided into two levels, the generic Game entry (these have a [GameXXX] shortcut), and the Release which refers to a specific copy of that game (these have a [GameReleaseXXX] shortcut).

When you first submit a brand new game to the database you will simultaneously submit the generic Game and the first Release of that game from the same edit screen. But if you subsequently want to edit these details you must edit the Game and the Release separately. The Game only contains generic/global info that is applicable to all versions of that game (as much as possible, anyway), and it automatically inherits certain properties such as the title, release date and box art from the primary release (though the box art can be overridden). A generic Game always has at least one Release, it cannot be submitted without one.

Unlike the music database in the past, changing the Primary Release of a game is painless and will not cause any problems. So it is not necessary to dwell too much on whether your initial entry for a game is the correct primary release. It can easily be switched later if necessary.

Contents


Game


Type



  • Game
    The default type for a regular game.


  • Collection
    A collection of multiple games, such as a two-in-one pack, a collectors box, etc.

    Use the "Games" field below it to enter the [GameXXX] shortcuts of the games that are in this collection.


  • Expansion
    An expansion pack for a game. In most cases expansions require owning the original game, but expansion packs that don't should still be listed as Expansion.

    Use the "Expansion for" field below it to link the expansion to its parent game (using the [GameXXX] shortcut).


Please note that you can't change the entry type after the game is submitted, so double check to make sure you selected the proper option. See Determining a game entry type for more info.

Primary release


The primary release of the game should be set to the earliest release of a game, in most cases. Special or other non-regular editions for a game should never be set as the primary release, even if such editions were released before the regular edition. This is not applied for games which a regular edition does not exist. This field only shows up when editing a game, when you submit a new game from scratch you automatically submit the primary release along with it.

In cases where a game came out on multiple platforms or regions simultaneously it does not really matter which of those releases gets to be the primary release. As long as it's set to a release with the correct release date that's all that matters. A generic/neutral cover image can be uploaded for the game if necessary.

If you change the primary release for a game, remember to change the generic Game entry's title to the primary release's one, if necessary, assuming it does not fall under a case of alternate versions or similar.

Cast


The cast section is where you list all actors and performers that appear in this game, either physically or as a voice actor. Use [ArtistXXX] shortcuts when appropriate.

The Characters field should be a comma separated list of the characters they performed this role for. Note that you can enter [CharacterXXX] shortcuts here (though that is not mandatory for now).

Credits


The credits section is for the technical/production/art credits for the game. Use [ArtistXXX] shortcuts when appropriate. Note that you are able to edit the [RoleXXX] shortcut to reflect the actual credit as presented in the game. Simply enter the text inside the shortcut, separated by a comma (e.g. [RoleXXX,Example role]). The role will be displayed as the edited text in the game page. Apply this for cases where alternative names are given for the respective specific role (e.g. "Enemy character programmer", referring to the "Character programmer" role), and for cases which a role includes some kind of title, such as "lead", "assistant", "chief", "senior", "junior", "major", "minor", "head" etc. being possible to modify the role "programmer" to "lead programmer" or "assistant programmer", for example.

Note that the selection of roles is deliberately limited to technical/art/production related credits. Modern games tend to have extremely long credits sections which list a lot of people that played no direct role in actually creating the game. We decided most of those credits are not interesting for our purposes, so we have limited the scope of credits to people who were significantly involved in the creative process only.

Soundtracks


Place the [AlbumXXX] shortcuts to sound tracks for this game here. Bootlegs/unofficial soundtrack releases should not be added.

Note: this functionality is not available during the beta. Soundtracks will have to be linked once Glitchwave has launched for real.

Franchises


If the game is part of a franchise you can link it to the correct [FranchiseXXX] here. Multiple franchises can be entered here if necessary. You can add franchises for all the game entry types, except collections of various games from several different, unrelated franchises, like Sonic's Ultimate Genesis Collection and Namco Museum, to avoid cluttering. If at least 50% of the collection is consisted of games from a single franchise, then it is allowed to link that specific franchise.

Note that franchises can themselves be subdivided into sub-franchises, so please make sure you select the most specific franchise that applies to the game. You should not add parent franchise(s) in this field if their sub-franchises are already added.

Example: the Metal Gear Solid franchise is a sub-franchise of the Metal Gear franchise. The Metal Gear Solid games should only have Metal Gear Solid selected as their franchise, the fact that they are also part of the broader Metal Gear is automatically implied.


For collections featuring games from both the parent franchise and its sub-franchises, select only the least specific franchise.

Example: the collection Metal Gear Solid: The Legacy Collection, despite the name, features both Metal Gear and Metal Gear 2: Solid Snake games, which are not part from the Metal Gear Solid sub-franchise. Therefore, the collection should be listed under the Metal Gear parent franchise instead, which those two games (and all Metal Gear Solid sub-franchise games) are part of.


Characters


This section can be used to link a game to characters that appear in it using [CharacterXXX] shortcuts. Characters that have been used in the Cast section are already linked automatically, so you only need to enter characters here that have no entry in the Cast section already (for example for old games that didn't have actors portraying the characters).

The main purpose of this section is to get the game to show up on the Character page of each character that appears in it. Remember that if the character is only mentioned through dialogue or another in-game information, not actually appearing in the game, then they are not eligible to be added here.

Characters should be attributed in consistency with the games they are presented, standing alone at their own time. This means a character attribution to a game shouldn't be based on speculations or background lore (e.g. Cranky Kong actually being the monkey villain in the 1981 arcade game Donkey Kong instead of the regular Donkey Kong, according to background info from some later released games. Only the Donkey Kong character entry should be attributed to the 1981 arcade Donkey Kong game, not the Cranky Kong character entry).

Translation


Add all the release title variations, in any language, which differ from the Game main title. Take note that the first AKA has priority over the other AKAs for the same language.

Release


Title


Game titles should follow the site-wide Capitalization standards (though exceptions for artistic intent can be made if the non-standard spelling of a title is clearly done deliberately). Aside from that titles should be entered as they appear on the specific release you're entering, so for example a Japanese release of a game with a Japanese-language title should be entered as such, not translated to the English spelling. Transliterations should not be added in this field as well, unless they are actually part of the title.

When necessary, separate subtitles with a colon, :, and secondary subtitles with a hyphen, -. Note that subtitles may either be explicitly noted on the release image with punctuation or graphically noted with spaces, font, color, etc.

After entering the title, select the first word or letter under which the name should be sorted. Articles such as "A", "The", "Das" or "Le" and similar acting as prefixes should not be selected for sorting. For games starting with names, like "Sid Meier" and "Tom Clancy", the sorting should encompass the entire name, so "Sid" should be selected instead of "Meier", and "Tom" should be selected instead of "Clancy", in those cases.

Title locale


Title locale refers to the locale/language of the game's title, not to where the game was developed or released! A Japanese game with an English language title should have its title locale set to English. The reason this field exists is to help the site with automatic translation and such.

For most games in the database "English" will be the most appropriate option. If the title locale is unclear or isn't in any recognizable language using "English" as the default is acceptable. Someone can correct it later if necessary.

Edition name


This field can be used to specify the part of the game title that describes what edition of the game this is. Things like Collectors Edition, GOTY Edition, etc.

Only information that is clearly listed as such on the packaging should be entered. Do not make up your own descriptions of what edition of the game it is. Most game (re-)releases have no edition name at all, and that's fine.

Platform


Specifying a platform for a game release is mandatory. Most of the platforms in the list are hardware systems, but there are some cases where the platforms describe a software/OS platform instead. In most cases a release only has a single platform, and separate releases should be made for the different platforms the game was released on.

You can add more than one platform to a release, but this should only be done if the same purchasable/acquired copy of that release actually runs on multiple platforms. For example a game that shipped with both Windows/Mac or Windows/DOS executables.
This is also applicable for digital releases of modern PC's where the purchase (or free download) gives you access to multiple operating systems version of the game (ex: A purchase on Steam gives you access to Windows, Mac & Linux versions). In those case the release date of when the game was first made available should be used, regardless if Linux or Mac versions were added later. This also applies to cross-buy options in digital distribution services, such as Sony's PSN. Independent games downloadable via dedicated distribution or their own personal websites also fall in this rule, even if the installers for each OS is available through different links.

Some platforms support backwards compatibility. Even so, game releases should only list the platforms they were made available and marketed originally.

Generic platforms
The following list of platforms are not specific or even hardware platforms but are just a generic name to group releases targeted for a specific group of hardware/software platforms that we've decided not to classify individually (mostly because it would be impractical or impossible to do so). It would not be practical to list every version of the most common desktop operating systems for instance, and most games are compatible with many different versions of the same family of OSes anyway.

  • Arcade
    We don't maintain a list of specific arcade boards/configurations. Games released on arcade machines should use the generic Arcade platform.

  • Browser
    All games distributed primarily as browser-based games (Flash, Java, HTML5, Silverlight, Unity Web Player, etc.) should use the generic Browser platform.

  • DOS
    The generic platform for all operating systems in the DOS family: MS-DOS, PC DOS, DR-DOS, FreeDOS, etc.

  • IF Interpreter
    Generic platform for text adventure and interactive fiction interpreters and virtual machines such as TADS, Inform, Gluxl, Frotz, Z-machine, Hugo, ADRIFT, Alan, etc.

  • Windows
    The generic platform for all operating systems in the desktop Windows family: Windows 3.x, 9x, 2000, XP, Vista, 7, 8, etc.
    Note: this does not include mobile/embedded Windows versions such as WinCE or Windows Phone, these have their own separate entries in the list.

  • Linux/Unix
    The generic platform for all GNU/Linux based operating systems.
    Note: filing Android games under this is incorrect! Android is not really a Linux system and has its own entry in the platform list anyway.

  • Macintosh
    The generic platform for all Macintosh operating systems ("Mac OS"), both classic and OS X onwards.

  • Terminal
    Generic platform for games which connect with standard networking protocols and software to a remote computer (e.g. MUDs). Not to be confused with Browser


Missing platforms
If the game you want to add came out on a platform that isn't in the list, do not add it with an incorrect platform! You can make a request for the platform to be added in . If the platform meets our inclusion criteria we will consider adding it. Until then, do not add any games for that platform to the database. Also keep in mind that some platforms were known by multiple names and the platform you're looking for may appear elsewhere in the list (you can try searching for it via the site search engine to locate the correct name).

Release date


A complete release date is not required, but try to at least enter the year that this release came out. Please use the release date of the official release (ie - not any alpha, beta, early access or demo releases) when possible. If the game did not make it to an official release, but was officially made available by the developers/publishers to the public in a playable form, then the date used should be the first publicly available playable release.

Also be wary of sources like online stores (e.g. Amazon.com), these often list "precise" release dates which are very inaccurate. Different game distributors for the same platform may use their own precise release dates for the same game. In cases where an official source is not available for further clarification, use the earliest date as the release date.

Note: this field should only be used for the official (final) release date. For games that are still in Early Access/public beta, etc. you should use the field and leave the release date empty.

Early Access date


For games that are in early access when they are submitted the Release date field should be left empty and the date on which the game was first made available via Early Access/public beta can be entered in this field.

Developers


Mostly this field should be used to enter [CompanyXXX] shortcuts of the companies that acted as a developer on this game. It is also possible to enter [ArtistXXX] shortcuts for games that were developed by individuals rather than by a company (not uncommon in the indie game scene).

For companies that changed their name at some point, you can rename the [CompanyXXX] shortcut to ensure the name is listed correctly. Games from companies resulted from mergers should not be filled under the previous individuals companies.

Publishers


See Developers, the same applies for Publishers.

Media/Contents


This field should be used to list the media/contents of this release. Multiple types of media can be listed by hitting the "Add media" button. You must select a valid amount for each media type (except "Download"). Remember that only the medias/contents pertaining to the game release itself must be added here, so do not add additional disc medias for soundtrack CDs that come with the game, for example. If the same packaging contains multiple medias for different games (assuming it's not a collection), then each media should be considered separately, in their own respective Game Release pages.

Cartridge, Game card, Disc, Floppy and Cassette are generic media types. Use these when none of the more specific types apply. Use the generic Floppy if you don't know which one of the specific sizes should be used, or if the actual floppy size is not available for selection. Built-in media type is used for games installed or integrated by default on the platform, see Built-in games for more info.

Games from the generic platforms "Arcade" and "Browser" should have the media/content field blank.

Product code (UPC/EAN)


The UPC or EAN code is the number listed below the barcode.

It does not matter whether you enter this number with or without the spaces, it will automatically be formatted correctly. In case there are multiple UPC/EAN codes on the release packaging, enter the code as shown on the outermost packaging.

Vendor product ID


In addition to the above UPC/EAN field, some vendors like Nintendo and Sony also have their own product code systems (the Nintendo Product ID and the Sony Product Code). You can enter these here if you can locate them on your release. The products IDs can vary in formatting for the same release, depending of their location on the packaging. Try to locate and enter the most complete and accurate ID in case there are multiple ones. For game releases with multiple medias, enter each ID as shown in each media, separated by a slash (e.g. BLUS-30109 / BLUS-41028)

This field is not mandatory, if you can't find the code just leave it empty.

Countries


List the countries where this game release was released. This should not be applied to browser games. If the game was released worldwide, leave this field blank. Depending of the platform, be cautious when adding multiple countries in the same release entry. Each country could have a different release, verified by different UPC/EAN codes, even if the vendor products IDs (if existant) are the same.

For downloadable game releases, only add a region if the game was exclusively released in an unique region. For example, the game release ファイナルファンタジーレコードキーパー was released in Japan, with the game release Final Fantasy Record Keeper being released later in the rest of the world. Both releases will be under the same generic entry, however 'Japan' can be added as a location for the ファイナルファンタジーレコードキーパー release, while the Final Fantasy Record Keeper release should have its location field blank for being available in all other worldwide regions. See Downloadable versions for more info.

Content rating


Select the correct content rating from the dropdown. Note that content ratings are region specific since many countries have their own content rating systems, so they could provide a hint to which region/country this release is from. If the same release advises multiple content ratings, choose the highest one.

Note: Do not apply content ratings to digital/downloadable worldwide game releases.

For physical releases it is required that the content rating be on the physical release itself, and not only on stickers added to the box. Those are mostly intended for worldwide distribution.

Below is the list of the corresponding regions for each one of the content ratings available for selection:

  • BBFC: United Kingdom

  • CERO: Japan

  • COCIND: Brazil

  • ESRB: North America

  • OFLC: Australia, New Zealand

  • PEGI: Europe


Number of players


List the minimum and maximum number of players supported. If it is a single-player game, enter the value "1" in both minimum and maximum fields. If this is not applicable or unknown, just leave it empty.

Release attributes


Select the applicable attributes for the specific game release. Below is the list of current applicable attributes and a brief explanation.

Multiplayer options
  • LAN: Games which support multiplayer via local area network and wireless ad hoc network.

  • Local: Games which support multiplayer locally, sharing the same platform.

  • Hotseat: Games with local multiplayer which each player play the game in alternate turns.

  • Online: Games which support multiplayer via online functionalities.


Multiplayer modes
  • Cooperative: Games which players work together to meet the objectives, ocasionally against the game itself.

  • Deathmatch / FFA: Games which each players are on their own to meet the objectives (free for all). This should be used only for games with three or more players in multiplayer mode.

  • Team play: Games which the objectives must be met in a team or group of players, ocasionally against another team of players.


Meta-comments


Put links to sources for your information here, along with any explanation necessary/useful for moderators and other submitters. Providing sources/explanation for your submission is mandatory!

See Sources for more information about Glitchwave's sourcing policies.




Examples
1980s-1996
23 mar 2015
8 apr - 12 may 2015
1998-05
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